Animate SVG character rigs with GSAP, CSS transforms, Remotion frame control, and HyperFrames-compatible browser previews.
复制下面这句话,粘贴给 Claude Code、Codex、Cursor 等 AI 编程工具,它会读取安装说明并在你确认后完成安装。
请阅读 https://ai.atlankj.com/install/asset/gh-svg-character-animation-cdd56f9d631f ,按照其中的说明把「svg-character-animation」安装到你(当前 AI 工具)中。执行前先告诉我将运行的命令和写入的位置,等我确认。
查看 AI 将读取的安装说明正在读取 GitHub 原文…
内容来自 GitHub 原始文件,由原作者维护。在 GitHub 查看
Use this skill when animating character rigs made from SVG parts.
x, y, scale, rotation) rather than layout.svgOrigin or correctly scoped
transform origins).requestAnimationFrame; drive a
paused timeline from the current frame.gsap.set("#arm_right", { svgOrigin: "390 310" });
const tl = gsap.timeline({ defaults: { ease: "power2.inOut" } });
tl.to("#head", { rotation: -8, duration: 0.2 })
.to("#arm_right", { rotation: 35, duration: 0.4 }, "<");
const frame = useCurrentFrame();
const progress = frame / durationInFrames;
timeline.progress(progress);
Use HTML/SVG/GSAP components with deterministic timelines and validate via the HyperFrames CLI before final render.
useCurrentFrame:
https://www.remotion.dev/docs/use-current-frame