Design reusable 2D character pose libraries, action cycles, and expression states for data-driven animation.
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Use this skill when producing pose_library artifacts.
Use timed pose sequences:
anticipation -> action -> hold -> settle
Do not continuously animate every part. Holds make the acting readable.
{
"pose": "surprised",
"parts": {
"head": { "rotation": -6, "y": -4 },
"pupil_left": { "x": 4, "y": -6 },
"mouth": "small_o"
},
"hold_frames": 18,
"transition": "back.out"
}